James Skett

Software Developer

I made this game for a second year university assignment the aim was to create a game using C++ and SDL2, that implements a game mechanic and some other additional features in order to get a higher grade.

Platfall is a 2D platformer where the player must work their way across the floating platforms to reach the end of the level. The player must avoid the enemies floating in between the platforms as well as not staying on a platform for too long because it will fall after a couple of seconds.

Features

Player input, pickups(coins), simple gravity, AABB collision detection and simple enemy AI

Technical Skills: